Enable lifecycle metrics

This section shows you how to collect lifecycle metrics. To view, and report on this data in those respective solutions, you need to set up Analytics or other Experience Cloud solution extensions.

Lifecycle metrics is an optional, yet valuable feature provided by the Adobe Experience Platform SDK. It provides out-of-the-box, application lifecycle information about your app user. These metrics contain information on the app user's engagement lifecycle such as device information, install or upgrade information, session start and pause times, and so on. You can also set additional lifecycle metrics.

Android
iOS
React Native
Flutter
Cordova
Unity
Android

Java

With the onResume function, start Lifecycle data collection:

@Override
public void onResume() {
MobileCore.setApplication(getApplication());
MobileCore.lifecycleStart(null);
}

Setting the application is only necessary on activities that are entry points for your application. However, setting the application on each Activity has no negative impact and ensures that the SDK always has the necessary reference to your application. We recommend that you call setApplicationin each of your activities.

You can use the onPause function to pause the lifecycle data collection:

To ensure accurate session and crash reporting, this call must be added to every activity.

@Override
public void onPause() {
MobileCore.lifecyclePause();
}
iOS

Objective-C

Start Lifecycle data collection by calling lifecycleStart: from within the callback of the ACPCore::start: method in your app's application:didFinishLaunchingWithOptions: delegate method.

If your iOS application supports background capabilities, your application:didFinishLaunchingWithOptions: method might be called when iOS launches your app in the background. If you do not want background launches to count towards your lifecycle metrics, then lifecycleStart: should only be called when the application state is not equal to UIApplicationStateBackground.

- (BOOL) application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions {
// register the lifecycle extension
[ACPLifecycle registerExtension];
const UIApplicationState appState = application.applicationState;
[ACPCore start:^{
// only start lifecycle if the application is not in the background
if (appState != UIApplicationStateBackground) {
[ACPCore lifecycleStart:nil];
}
}];
}

When launched, if your app is resuming from a backgrounded state, iOS might call your applicationWillEnterForeground: delegate method. You also need to call lifecycleStart:, but this time you do not need all of the supporting code that you used in application:didFinishLaunchingWithOptions::

- (void) applicationWillEnterForeground:(UIApplication *)application {
[ACPCore lifecycleStart:nil];
}

When the app enters the background, pause Lifecycle data collection from your app's applicationDidEnterBackground: delegate method:

- (void) applicationDidEnterBackground:(UIApplication *)application {
[ACPCore lifecyclePause];
}

Swift

Start Lifecycle data collection by calling lifecycleStart: from within the callback of the ACPCore::start: method in your app's application:didFinishLaunchingWithOptions: delegate method.

If your iOS application supports background capabilities, your application:didFinishLaunchingWithOptions: method might be called when iOS launches your app in the background. If you do not want background launches to count towards your lifecycle metrics, then lifecycleStart: should only be called when the application state is not equal to UIApplicationStateBackground.

func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplicationLaunchOptionsKey: Any]?) -> Bool {
// register the lifecycle extension
ACPLifecycle.registerExtension();
let appState = application.applicationState;
ACPCore.start {
// only start lifecycle if the application is not in the background
if appState != .background {
ACPCore.lifecycleStart(nil)
}
}
}

When launched, if your app is resuming from a backgrounded state, iOS might call your applicationWillEnterForeground: delegate method. You also need to call lifecycleStart:, but this time you do not need all of the supporting code that you used in application:didFinishLaunchingWithOptions::

func applicationWillEnterForeground(_ application: UIApplication) {
ACPCore.lifecycleStart(nil)
}

When the app enters the background, pause Lifecycle data collection from your app's applicationDidEnterBackground: delegate method:

func applicationDidEnterBackground(_ application: UIApplication) {
ACPCore.lifecyclePause()
}
React Native

JavaScript

Note: We recommend implementing Lifecycle metrics in native code, however, Lifecycle API's are available in Javascript if it fits your use case.

Starting a lifecycle event

ACPCore.lifecycleStart({"lifecycleStart": "myData"});

Pausing a lifecycle event

ACPCore.lifecyclePause();
Flutter

Flutter

Note: It is required to implement Lifecycle in native Android and iOS code.

Cordova

Cordova

Note: We recommend implementing Lifecycle in native Android and iOS code.

Getting Lifecycle version:

ACPLifecycle.extensionVersion(function(version) {
console.log(version);
}, function(error) {
console.log(error);
});
Unity

C#

Starting and pausing a lifecycle event

private void OnApplicationPause(bool pauseStatus)
{
if (pauseStatus)
{
ACPCore.LifecyclePause();
}
else
{
var cdata = new Dictionary<string, string>();
cdata.Add("launch.data", "added");
ACPCore.LifecycleStart(cdata);
}
}

For more information, see Lifecycle Metrics.