Lifecycle API reference

The extensionVersion() API returns the version of the Lifecycle extension that is registered with the Mobile Core extension.
To get the version of the Lifecycle extension, use the following code sample:
Android
iOS (AEP 3.x)
iOS (ACP 2.x)
React Native
Flutter
Cordova
Unity
Xamarin
Java
String lifecycleExtensionVersion = Lifecycle.extensionVersion();
Swift
let version = Lifecycle.extensionVersion
Objective C
NSString *version = [AEPMobileLifecycle extensionVersion];
Objective C
NSString *lifecycleExtensionVersion = [ACPLifecycle extensionVersion];
Swift
let lifecycleExtensionVersion = ACPLifecycle.extensionVersion()

ACPLifecycle.extensionVersion().then(lifecycleExtensionVersion => console.log("AdobeExperienceSDK: ACPLifecycle version: " + lifecycleExtensionVersion));

String lifeycycleExtensionVersion = await FlutterACPLifecycle.extensionVersion;

ACPLifecycle.extensionVersion(function(version) {
console.log("ACPLifecycle version: " + version);
}, function(error) {
console.log(error);
});

string lifecycleVersion = ACPLifecycle.ExtensionVersion();

string lifecycleVersion = ACPLifecycle.ExtensionVersion();

Starts the collection of lifecycle data.
For Analytics use case: Use this API to start a new lifecycle session or resume a previously paused lifecycle session. If a previously paused session timed out, then a new session is created. If a current session is running, then calling this method does nothing.
For Platform use case: Use this API to dispatch a Lifecycle Application Foreground event when the application is launched.

Android
iOS (AEP 3.x)
iOS (ACP 2.x)
React Native
Cordova
Unity
Xamarin
Java
Syntax
public static void lifecycleStart(final Map<String, String> additionalContextData);
Example
MobileCore.lifecycleStart(null);
If you need to collect additional lifecycle data:
contextData.put("myapp.category", "Game");
MobileCore.lifecycleStart(additionalContextData);
This method should be called from the Activity onResume method.
Swift
MobileCore.lifecycleStart(additionalContextData: ["contextDataKey": "contextDataVal"])
Objective-C
Syntax
@objc(lifecycleStart:)
static func lifecycleStart(additionalContextData: [String: Any]?)
Example
[AEPMobileCore lifecycleStart:nil];
If you need to collect additional lifecycle data:
[AEPMobileCore lifecycleStart:@{@"contextDataKey": @"contextDataVal"}];
Objective-C
Syntax
+ (void) lifecycleStart: (nullable NSDictionary<NSString*, NSString*>*) additionalContextData;
Example
[ACPCore lifecycleStart:nil];
If you need to collect additional lifecycle data:
[ACPCore lifecycleStart:@{@"state": @"appResume"}];
Swift
ACPCore.lifecycleStart(["state": "appResume"])
JavaScript
When using React Native, starting to collect lifecycle data should be done in native code which is shown under the Android and iOS (ACP 2.x) tabs.
Cordova
When using Cordova, the lifecycleStart method call must be made in native code which is shown under the Android and iOS tabs.
C#
When using Unity, the LifecycleStart method call must be made from the OnApplicationPause method.
private void OnApplicationPause(bool pauseStatus)
{
if (!pauseStatus)
{
ACPCore.LifecyclePause();
}
else
{
var cdata = new Dictionary<string, string>();
cdata.Add("launch.data", "added");
ACPCore.LifecycleStart(cdata);
}
}
C#
iOS
When using iOS, the LifecycleStart method call must be made from the OnActivated method.
public override void OnActivated(UIApplication uiApplication)
{
base.OnActivated(uiApplication);
ACPCore.LifecycleStart(null);
}
Android
When using Android, the LifecycleStart method call must be made from the OnResume method.
protected override void OnResume()
{
base.OnResume();
ACPCore.LifecycleStart(null);
}

Pauses the collection of lifecycle data.
For Analytics use case: Use this API to pause the collection of lifecycle data.
For Platform use case: Use this API to dispatch a Lifecycle Application Background event when the application closes.

Android
iOS (AEP 3.x)
iOS (ACP 2.x)
React Native
Cordova
Unity
Xamarin
Java
Syntax
public static void lifecyclePause()
Example
MobileCore.lifecyclePause();
Swift
MobileCore.lifecyclePause()
Objective-C
Syntax
@objc(lifecyclePause)
static func lifecyclePause()
Example
[AEPMobileCore lifecyclePause];
Objective-C
Syntax
+ (void) lifecyclePause;
Example
[ACPCore lifecyclePause];
Swift
ACPCore.lifecyclePause()
JavaScript
When using React Native, pausing the collection of lifecycle data should be done in native code which is shown under the Android and iOS (ACP 2.x) tabs.
Cordova
When using Cordova, the lifecyclePause method call must be made in native code which is shown under the Android and iOS tabs.
C#
When using Unity, the LifecyclePause method call must be made from the OnApplicationPause method.
private void OnApplicationPause(bool pauseStatus)
{
if (!pauseStatus)
{
ACPCore.LifecyclePause();
}
else
{
var cdata = new Dictionary<string, string>();
cdata.Add("launch.data", "added");
ACPCore.LifecycleStart(cdata);
}
}
C#
iOS
When using iOS, the LifecyclePause method call must be made from the OnResignActivation method.
public override void OnResignActivation(UIApplication uiApplication)
{
base.OnResignActivation(uiApplication);
ACPCore.LifecyclePause();
}
Android
When using Android, the LifecyclePause method call must be made from the OnPause method.
protected override void OnPause()
{
base.OnPause();
ACPCore.LifecyclePause();
}
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Version of the Lifecycle extension
Lifecycle Start
lifecycleStart
Lifecycle Pause
lifecyclePause